- (rand() % (chunk_range * 2 + 1)) - chunk_range,
- (rand() % (chunk_range * 2 + 1)) - chunk_range,
- (rand() % (chunk_range * 2 + 1)) - chunk_range
+ (random.Next<unsigned char>() % (chunk_range * 2 + 1)) - chunk_range,
+ (random.Next<unsigned char>() % (chunk_range * 2 + 1)) - chunk_range,
+ (random.Next<unsigned char>() % (chunk_range * 2 + 1)) - chunk_range