canvas.OutlineRect(cam.ToScreen(pos), cam.ToScale(size));
}
}
void Application::RenderUI() {
constexpr Color outlineColor(0x00, 0x00, 0xFA);
canvas.OutlineRect(cam.ToScreen(pos), cam.ToScale(size));
}
}
void Application::RenderUI() {
constexpr Color outlineColor(0x00, 0x00, 0xFA);