- void LoadBlockTypes(const std::string &set_name, BlockTypeRegistry &, TextureIndex &) const;
+ void LoadBlockTypes(
+ const std::string &set_name,
+ BlockTypeRegistry &,
+ TextureIndex &,
+ const ShapeRegistry &) const;
CubeMap LoadCubeMap(const std::string &name) const;
Font LoadFont(const std::string &name, int size) const;
void LoadShapes(const std::string &set_name, ShapeRegistry &) const;
CubeMap LoadCubeMap(const std::string &name) const;
Font LoadFont(const std::string &name, int size) const;
void LoadShapes(const std::string &set_name, ShapeRegistry &) const;