void LoadShapes(const std::string &set_name, ShapeRegistry &) const;
Sound LoadSound(const std::string &name) const;
Texture LoadTexture(const std::string &name) const;
void LoadTexture(const std::string &name, ArrayTexture &, int layer) const;
void LoadShapes(const std::string &set_name, ShapeRegistry &) const;
Sound LoadSound(const std::string &name) const;
Texture LoadTexture(const std::string &name) const;
void LoadTexture(const std::string &name, ArrayTexture &, int layer) const;