+ void LoadModels(
+ const std::string &set_name,
+ ModelRegistry &,
+ ResourceIndex &,
+ const ShapeRegistry &) const;
+ void LoadShapes(const std::string &set_name, ShapeRegistry &) const;
+ Sound LoadSound(const std::string &name) const;
+ Texture LoadTexture(const std::string &name) const;
+ void LoadTexture(const std::string &name, ArrayTexture &, int layer) const;
+ void LoadTextures(const ResourceIndex &, ArrayTexture &) const;