#include "../ai/Spawner.hpp"
#include "../ui/Interface.hpp"
#include "../world/World.hpp"
#include "../ai/Spawner.hpp"
#include "../ui/Interface.hpp"
#include "../world/World.hpp"
void Handle(const SDL_Event &) override;
void Update(int dt) override;
void Render(Viewport &) override;
World &GetWorld() noexcept { return world; }
void Handle(const SDL_Event &) override;
void Update(int dt) override;
void Render(Viewport &) override;
World &GetWorld() noexcept { return world; }