-
- // read block type
- in.Skip(Token::ANGLE_BRACKET_OPEN);
- while (in.Peek().type != Token::ANGLE_BRACKET_CLOSE) {
- in.ReadIdentifier(name);
- in.Skip(Token::EQUALS);
- if (name == "visible") {
- type.visible = in.GetBool();
- } else if (name == "texture") {
- in.ReadString(tex_name);
- type.textures.push_back(tex_index.GetID(tex_name));
- } else if (name == "textures") {
- in.Skip(Token::BRACKET_OPEN);
- while (in.Peek().type != Token::BRACKET_CLOSE) {
- in.ReadString(tex_name);
- type.textures.push_back(tex_index.GetID(tex_name));
- if (in.Peek().type == Token::COMMA) {
- in.Skip(Token::COMMA);
- }
- }
- in.Skip(Token::BRACKET_CLOSE);
- } else if (name == "rgb_mod") {
- in.ReadVec(type.rgb_mod);
- } else if (name == "hsl_mod") {
- in.ReadVec(type.hsl_mod);
- } else if (name == "outline") {
- in.ReadVec(type.outline_color);
- } else if (name == "label") {
- in.ReadString(type.label);
- } else if (name == "luminosity") {
- type.luminosity = in.GetInt();
- } else if (name == "block_light") {
- type.block_light = in.GetBool();
- } else if (name == "collision") {
- type.collision = in.GetBool();
- } else if (name == "collide_block") {
- type.collide_block = in.GetBool();
- } else if (name == "generate") {
- type.generate = in.GetBool();
- } else if (name == "min_solidity") {
- type.min_solidity = in.GetFloat();
- } else if (name == "mid_solidity") {
- type.mid_solidity = in.GetFloat();
- } else if (name == "max_solidity") {
- type.max_solidity = in.GetFloat();
- } else if (name == "min_humidity") {
- type.min_humidity = in.GetFloat();
- } else if (name == "mid_humidity") {
- type.mid_humidity = in.GetFloat();
- } else if (name == "max_humidity") {
- type.max_humidity = in.GetFloat();
- } else if (name == "min_temperature") {
- type.min_temperature = in.GetFloat();
- } else if (name == "mid_temperature") {
- type.mid_temperature = in.GetFloat();
- } else if (name == "max_temperature") {
- type.max_temperature = in.GetFloat();
- } else if (name == "min_richness") {
- type.min_richness = in.GetFloat();
- } else if (name == "mid_richness") {
- type.mid_richness = in.GetFloat();
- } else if (name == "max_richness") {
- type.max_richness = in.GetFloat();
- } else if (name == "commonness") {
- type.commonness = in.GetFloat();
- } else if (name == "shape") {
- in.ReadIdentifier(shape_name);
- type.shape = &shapes.Get(shape_name);
- } else {
- std::cerr << "warning: unknown block type property " << name << std::endl;
- while (in.Peek().type != Token::SEMICOLON) {
- in.Next();
- }
- }
- in.Skip(Token::SEMICOLON);