-
- // read block type
- in.Skip(Token::ANGLE_BRACKET_OPEN);
- while (in.Peek().type != Token::ANGLE_BRACKET_CLOSE) {
- in.ReadIdentifier(name);
- in.Skip(Token::EQUALS);
- if (name == "visible") {
- type.visible = in.GetBool();
- } else if (name == "texture") {
- in.ReadString(tex_name);
- type.texture = tex_index.GetID(tex_name);
- } else if (name == "color") {
- in.ReadVec(type.color);
- } else if (name == "outline") {
- in.ReadVec(type.outline_color);
- } else if (name == "label") {
- in.ReadString(type.label);
- } else if (name == "luminosity") {
- type.luminosity = in.GetInt();
- } else if (name == "block_light") {
- type.block_light = in.GetBool();
- } else if (name == "collision") {
- type.collision = in.GetBool();
- } else if (name == "collide_block") {
- type.collide_block = in.GetBool();
- } else if (name == "shape") {
- in.ReadIdentifier(shape_name);
- if (shape_name == "block") {
- type.shape = &block_shape;
- type.fill = { true, true, true, true, true, true };
- } else if (shape_name == "slab") {
- type.shape = &slab_shape;
- type.fill = { false, true, false, false, false, false };
- } else if (shape_name == "stair") {
- type.shape = &stair_shape;
- type.fill = { false, true, false, false, false, true };
- } else {
- throw runtime_error("unknown block shape: " + shape_name);
- }
- } else {
- throw runtime_error("unknown block property: " + name);
- }
- in.Skip(Token::SEMICOLON);