+ case SDL_MOUSEMOTION:
+ cam.RotateYaw(event.motion.xrel * yaw_sensitivity);
+ cam.RotatePitch(event.motion.yrel * pitch_sensitivity);
+ std::cout << "x: " << event.motion.xrel << ", y: " << event.motion.yrel
+ << ", pitch: " << cam.Pitch() << ", yaw: " << cam.Yaw() << std::endl;
+ break;