- Chunk chunk;
- OutlineModel outline;
-
- bool outline_visible;
- glm::mat4 outline_transform;
-
- glm::vec3 light_position;
- glm::vec3 light_color;
- float light_power;
-
- GLuint m_handle;
- GLuint v_handle;
- GLuint mv_handle;
- GLuint mvp_handle;
- GLuint light_position_handle;
- GLuint light_color_handle;
- GLuint light_power_handle;