- state.GetCamera()
- .Reference(planet)
- // sunrise
- .FirstPerson(0, glm::vec3(0.0f, 0.0f, 0.1f), glm::vec3(1.0f, -0.75f, 0.1f))
- // sunset
- //.FirstPerson(3, glm::vec3(0.0f, 0.0f, 0.1f), glm::vec3(1.0f, -0.75f, 0.1f))
- // from afar
- //.MapView(0, glm::vec3(0.0f, 0.0f, 25.0f), 0.0f)
- // system view
- //.Orbital(glm::vec3(50.0f, 2500.0f, 50.0f));
- ;
- planet.BuildVAOs();