#include "../app/IntervalTimer.hpp"
#include "../graphics/SkyBox.hpp"
#include "../io/WorldSave.hpp"
#include "../app/IntervalTimer.hpp"
#include "../graphics/SkyBox.hpp"
#include "../io/WorldSave.hpp"
#include "../world/ChunkRenderer.hpp"
#include "../world/EntityState.hpp"
#include "../world/Player.hpp"
#include "../world/ChunkRenderer.hpp"
#include "../world/EntityState.hpp"
#include "../world/Player.hpp"
World &GetWorld() noexcept { return world; }
Player &GetPlayer() noexcept { return player; }
ChunkReceiver &GetChunkReceiver() noexcept { return chunk_receiver; }
World &GetWorld() noexcept { return world; }
Player &GetPlayer() noexcept { return player; }
ChunkReceiver &GetChunkReceiver() noexcept { return chunk_receiver; }