+ Creature &GetCreature() noexcept { return c; }
+ const Creature &GetCreature() const noexcept { return c; }
+ Situation &GetSituation() noexcept;
+ const Situation &GetSituation() const noexcept;
+ Steering &GetSteering() noexcept;
+ const Steering &GetSteering() const noexcept;
+ app::Assets &Assets() noexcept;
+ const app::Assets &Assets() const noexcept;
+