void Reserve(GLsizei w, GLsizei h, GLsizei d, const Format &) noexcept;
void Data(GLsizei l, const SDL_Surface &);
void Data(GLsizei l, const Format &, GLvoid *data) noexcept;
void Reserve(GLsizei w, GLsizei h, GLsizei d, const Format &) noexcept;
void Data(GLsizei l, const SDL_Surface &);
void Data(GLsizei l, const Format &, GLvoid *data) noexcept;