operator bool() const noexcept { return model; }
const Model &GetModel() const noexcept { return *model; }
void Render(const glm::mat4 &, DirectionalLighting &);
operator bool() const noexcept { return model; }
const Model &GetModel() const noexcept { return *model; }
void Render(const glm::mat4 &, DirectionalLighting &);