- /// fill given buffers with this shape's outline's elements with
- /// an optional offset
- void Outline(
- OutlineModel::Positions &vertex,
- OutlineModel::Indices &index,
- const OutlineModel::Position &offset = { 0.0f, 0.0f, 0.0f },
- OutlineModel::Index idx_offset = 0
- ) const;
+ /// fill given buffers with this shape's outline's elements
+ void Outline(OutlineModel::Buffer &out) const;