- if (buf.colors.size() < buf.vertices.size()) {
- std::cerr << "EntityModel: not enough colors!" << std::endl;
+ if (buf.hsl_mods.size() < buf.vertices.size()) {
+ std::cerr << "BlockModel: not enough HSL modifiers!" << std::endl;
+ }
+ if (buf.rgb_mods.size() < buf.vertices.size()) {
+ std::cerr << "BlockModel: not enough RGB modifiers!" << std::endl;