- // all angles in radians (full circle = 2π)
- float Pitch() const { return pitch; }
- void Pitch(float p) { pitch = p; }
- void RotatePitch(float delta) { pitch += delta; }
- float Yaw() const { return yaw; }
- void Yaw(float y) { yaw = y; }
- void RotateYaw(float delta) { yaw += delta; }