+ ConnectionHandler();
+
+ /// packet loss as factor
+ float PacketLoss() const noexcept { return packet_loss; }
+ /// smooth average round trip time in milliseconds
+ float RoundTripTime() const noexcept { return rtt; }
+
+ void PacketSent(std::uint16_t);
+ void PacketLost(std::uint16_t);
+ void PacketReceived(std::uint16_t);
+