+ void ReadPlayerState(EntityState &) const noexcept;
+ };
+
+ struct SpawnEntity : public Payload {
+ static constexpr std::uint8_t TYPE = 5;
+ static constexpr std::size_t MAX_LEN = 132;
+
+ void WriteEntity(const Entity &) noexcept;
+ void ReadEntityID(std::uint32_t &) const noexcept;
+ void ReadSkeletonID(std::uint32_t &) const noexcept;
+ void ReadEntity(Entity &) const noexcept;
+ };
+
+ struct DespawnEntity : public Payload {
+ static constexpr std::uint8_t TYPE = 6;
+ static constexpr std::size_t MAX_LEN = 4;
+
+ void WriteEntityID(std::uint32_t) noexcept;
+ void ReadEntityID(std::uint32_t &) const noexcept;
+ };
+
+ struct EntityUpdate : public Payload {
+ static constexpr std::uint8_t TYPE = 7;
+ static constexpr std::size_t MAX_LEN = 452;
+
+ static constexpr std::uint32_t MAX_ENTITIES = 7;
+ static constexpr std::size_t GetSize(std::uint32_t num) noexcept {
+ return 4 + (num * 64);
+ }
+
+ void WriteEntityCount(std::uint32_t) noexcept;
+ void ReadEntityCount(std::uint32_t &) const noexcept;
+
+ void WriteEntity(const Entity &, std::uint32_t) noexcept;
+ void ReadEntityID(std::uint32_t &, std::uint32_t) const noexcept;
+ void ReadEntityState(EntityState &, std::uint32_t) const noexcept;
+ };
+
+ struct PlayerCorrection : public Payload {
+ static constexpr std::uint8_t TYPE = 8;
+ static constexpr std::size_t MAX_LEN = 66;
+
+ void WritePacketSeq(std::uint16_t) noexcept;
+ void ReadPacketSeq(std::uint16_t &) const noexcept;
+ void WritePlayer(const Entity &) noexcept;
+ void ReadPlayerState(EntityState &) const noexcept;
+ };
+
+ struct ChunkBegin : public Payload {
+ static constexpr std::uint8_t TYPE = 9;
+ static constexpr std::size_t MAX_LEN = 24;
+
+ void WriteTransmissionId(std::uint32_t) noexcept;
+ void ReadTransmissionId(std::uint32_t &) const noexcept;
+ void WriteFlags(std::uint32_t) noexcept;
+ void ReadFlags(std::uint32_t &) const noexcept;
+ void WriteChunkCoords(const glm::ivec3 &) noexcept;
+ void ReadChunkCoords(glm::ivec3 &) const noexcept;
+ void WriteDataSize(std::uint32_t) noexcept;
+ void ReadDataSize(std::uint32_t &) const noexcept;
+ };
+
+ struct ChunkData : public Payload {
+ static constexpr std::uint8_t TYPE = 10;
+ static constexpr std::size_t MAX_LEN = MAX_PAYLOAD_LEN;
+ static constexpr std::size_t MAX_DATA_LEN = MAX_LEN - 12;
+
+ void WriteTransmissionId(std::uint32_t) noexcept;
+ void ReadTransmissionId(std::uint32_t &) const noexcept;
+ void WriteDataOffset(std::uint32_t) noexcept;
+ void ReadDataOffset(std::uint32_t &) const noexcept;
+ void WriteDataSize(std::uint32_t) noexcept;
+ void ReadDataSize(std::uint32_t &) const noexcept;
+ void WriteData(const std::uint8_t *, std::size_t len) noexcept;
+ void ReadData(std::uint8_t *, std::size_t maxlen) const noexcept;