- ReadPackN(mov, 50);
-}
-
-void Packet::PlayerUpdate::WritePitch(float pitch) noexcept {
- float conv = pitch * PI_0p5_inv;
- WritePackN(conv, 56);
-}
-
-void Packet::PlayerUpdate::ReadPitch(float &pitch) const noexcept {
- ReadPackN(pitch, 56);
- pitch *= PI_0p5;
-}
-
-void Packet::PlayerUpdate::WriteYaw(float yaw) noexcept {
- float conv = yaw * PI_inv;
- WritePackN(conv, 58);
-}
-
-void Packet::PlayerUpdate::ReadYaw(float &yaw) const noexcept {
- ReadPackN(yaw, 58);
- yaw *= PI;