ChunkIndex &PlayerChunks() noexcept { return input->GetPlayer().GetChunks(); }
const ChunkIndex &PlayerChunks() const noexcept { return input->GetPlayer().GetChunks(); }
ChunkIndex &PlayerChunks() noexcept { return input->GetPlayer().GetChunks(); }
const ChunkIndex &PlayerChunks() const noexcept { return input->GetPlayer().GetChunks(); }