+void Server::DispatchMessage(Player &player, const string &msg) {
+ if (msg.empty()) {
+ return;
+ }
+ if (msg[0] == '/' && msg.size() > 1 && msg[1] != '/') {
+ cli.Execute(player, msg.substr(1));
+ } else {
+ DistributeMessage(1, player.GetEntity().ID(), msg);
+ }
+}
+
+void Server::DistributeMessage(uint8_t type, uint32_t ref, const string &msg) {
+ auto pack = Packet::Make<Packet::Message>(serv_pack);
+ pack.WriteType(type);
+ pack.WriteReferral(ref);
+ pack.WriteMessage(msg);
+ serv_pack.len = sizeof(Packet::Header) + Packet::Message::GetSize(msg);
+ SendAll();
+}
+
+void Server::SendAll() {
+ for (ClientConnection &client : clients) {
+ client.GetConnection().Send(serv_pack, serv_sock);
+ }
+}
+