- const FrameCounter &counter;
- World &world;
- FPSController ctrl;
- Font font;
- HUD hud;
-
- Ray aim;
- Chunk *aim_chunk;
- int aim_block;
- glm::vec3 aim_normal;
-
- OutlineModel outline;
- glm::mat4 outline_transform;
-
- bool show_counter;
- Texture counter_tex;
- SpriteModel counter_sprite;
- glm::mat4 counter_transform;
- SDL_Color counter_color;
-
- Config config;
-
- IntervalTimer place_timer;
- IntervalTimer remove_timer;