+ entity_text.Position(glm::vec3(-25.0f, 25.0f + 4 * env.assets.small_ui_font.LineSkip(), 0.0f), Gravity::NORTH_EAST);
+ entity_text.Foreground(glm::vec4(1.0f));
+ entity_text.Background(glm::vec4(0.5f));
+ entity_text.Set(env.assets.small_ui_font, "Entity: none");