Vector<float> Position() const { return lt; }
Vector<float> Center() const { return lt + HalfSize(); }
Vector<float> HalfSize() const { return Size() / 2.0f; }
Vector<float> Position() const { return lt; }
Vector<float> Center() const { return lt + HalfSize(); }
Vector<float> HalfSize() const { return Size() / 2.0f; }