static glm::ivec3 FaceNormal(Face face) noexcept {
return face2normal[face];
}
static Face NormalFace(const glm::vec3 &norm) noexcept {
static glm::ivec3 FaceNormal(Face face) noexcept {
return face2normal[face];
}
static Face NormalFace(const glm::vec3 &norm) noexcept {