const glm::quat &AngularVelocity() const noexcept { return angular_velocity; }
void AngularVelocity(const glm::quat &) noexcept;
const glm::quat &AngularVelocity() const noexcept { return angular_velocity; }
void AngularVelocity(const glm::quat &) noexcept;