ChunkLoader &Loader() noexcept { return chunks; }
Entity &Player() { return *player; }
Entity &AddEntity() { entities.emplace_back(); return entities.back(); }
Chunk &PlayerChunk();
ChunkLoader &Loader() noexcept { return chunks; }
Entity &Player() { return *player; }
Entity &AddEntity() { entities.emplace_back(); return entities.back(); }
Chunk &PlayerChunk();