do I need to say anything? :)
-command line
+font colours
- usefull for development and later on world administration
+ set font fg and bg colour as either uniform or vertex attribute
+ and lerp between them based on the texture's alpha component
-font rendering
+command line
- mostly for labelled blocks and some ui elements
+ usefull for development and later on world administration
networking
there's a bug where a chunk's model is not updated if its neighbor
changes border light levels
+ I kinda mitigated it a little for direct neighbors during linking, but
+ it still can happen in (hopefully) rare corner cases
gravity
profiling indicates that this is not neccessary atm. maybe it will
when there's some more action in the world
- I got a segfault (sadly in release mode, so no sensible trace, but
- it was in ChunkLoader::Update). I suspect it has something to do
- with how chunks are relinked after a near death experience.
-
transparency (blocks and entities)
transparent blocks because awesome