command line
more commands pls
- and show me their output
persistence
biomes seem too small, maybe that will become easier to tune when
there's a little more diversity between them
+ chunk generation takes too long, it's incredibly annoying
+ should look into speeding it up and executing on a different thread
+ compute shaders might be another approach, though that would require
+ opengl 4.3, block the gpu, and generally doesn't lend itself well to
+ threading (cpu wise). It also requires servers to load GL. maybe not
+ such a great idea after all
+ using interpolation between samples of simplex noise now (big thanks
+ to notch ;) ), I'll see how that fares or can be tweaked
+
spawning
need a way to find a suitable location to spawn new players in
I imagine a "random block" function of ChunkIndex could be nice
(also for use with the AI spawner)
- also, finding a spawn position for a player must no fail. after a
+ also, finding a spawn position for a player must not fail. after a
certain number of tries, the world must change to safely accomodate
the player.
chunk generation could be adjusted to make a little more room near the