]> git.localhorst.tv Git - blank.git/blobdiff - running
some experiments with sound
[blank.git] / running
diff --git a/running b/running
index efc10622250668924aa495db9f00d0d3e19e04d8..1684765071195c33501ceeb2cd2d7a696c23fecd 100644 (file)
--- a/running
+++ b/running
@@ -37,6 +37,11 @@ Interface
 --no-hud
        disable HUD drawing (includes the selected block outline)
 
+--no-audio
+       disable audio
+       the audio device and sounds will still be allocated
+       it just stops the interface from queueing buffers
+
 World
 -----
 
@@ -64,4 +69,6 @@ level there. C dumps info about the chunk of the pointed at block.
 
 Press N to toggle player/world collision.
 
+F1 toggles UI rendering.
 F3 toggles a display telling how long on average it takes to compute a frame.
+F4 toggles audio.