if both n and t are given, terminate after n frames and
assume <t> milliseconds pass each frame
+--asset-path <path>
+ load assets from given path
+ default is application dir + "assets"
+
+--save-path <path>
+ store and load saves at given path
+ default is whatever SDL thinks is good
+ (should be ~/.local/share/localhorst/blank/)
+
Application
-----------
World
-----
-blank -s <seed>
- use <seed> (unsigned integer) as the world seed. default is 0
+-s <seed>
+ use <seed> (unsigned integer) as the world seed
+ only used for newly created worlds
+ default is 0
+
+--world-name <name>
+ use given name for the world save
+ no checks are being done right now, so make sure it can be
+ used as a directory name
Controls