--- /dev/null
+#ifndef BLANK_AI_SPAWNER_HPP_
+#define BLANK_AI_SPAWNER_HPP_
+
+#include <list>
+#include <glm/glm.hpp>
+
+
+namespace blank {
+
+class RandomWalk;
+class World;
+
+class Spawner {
+
+public:
+ explicit Spawner(World &);
+ ~Spawner();
+
+ void Update(int dt);
+
+private:
+ void Spawn(const glm::vec3 &);
+
+private:
+ World &world;
+ std::list<RandomWalk> controllers;
+
+};
+
+}
+
+#endif