]> git.localhorst.tv Git - blank.git/blobdiff - src/app/Application.hpp
made chunk neighbor linkage a little safer
[blank.git] / src / app / Application.hpp
index 99f0dc4fbad0b168249c20e18fc97797a19524ad..ea7421161b9031e45aa9f54d78bff38c5be6db73 100644 (file)
@@ -1,14 +1,18 @@
 #ifndef BLANK_APP_APPLICATION_HPP_
 #define BLANK_APP_APPLICATION_HPP_
 
+#include "Assets.hpp"
 #include "init.hpp"
 #include "RandomWalk.hpp"
+#include "../graphics/BlendedSprite.hpp"
 #include "../graphics/BlockLighting.hpp"
 #include "../graphics/Camera.hpp"
 #include "../graphics/DirectionalLighting.hpp"
 #include "../ui/Interface.hpp"
 #include "../world/World.hpp"
 
+#include <SDL.h>
+
 
 namespace blank {
 
@@ -43,6 +47,7 @@ public:
 
        /// process all events in SDL's queue
        void HandleEvents();
+       void Handle(const SDL_WindowEvent &);
        /// integrate to the next step with dt milliseconds passed
        void Update(int dt);
        /// push the current state to display
@@ -53,12 +58,16 @@ public:
 private:
        InitSDL init_sdl;
        InitIMG init_img;
+       InitTTF init_ttf;
        InitGL init_gl;
        Window window;
        GLContext ctx;
        InitGLEW init_glew;
+       Assets assets;
+
        BlockLighting chunk_prog;
        DirectionalLighting entity_prog;
+       BlendedSprite sprite_prog;
 
        Camera cam;
        World world;