#include "StateControl.hpp"
#include "../audio/Audio.hpp"
#include "../graphics/Viewport.hpp"
+#include "../ui/Keymap.hpp"
+
+#include <string>
namespace blank {
Window &window;
Assets assets;
+ Keymap keymap;
FrameCounter counter;
StateControl state;
- explicit Environment(Window &win);
+ explicit Environment(Window &win, const std::string &asset_path);
};