#include "UnloadState.hpp"
#include "Environment.hpp"
+#include "../io/WorldSave.hpp"
#include "../world/ChunkLoader.hpp"
-#include "../world/WorldSave.hpp"
namespace blank {
UnloadState::UnloadState(Environment &env, ChunkLoader &loader)
: env(env)
, loader(loader)
-, font(env.assets.LoadFont("DejaVuSans", 24))
-, progress(font)
+, progress(env.assets.large_ui_font)
, cur(loader.Loaded().begin())
, end(loader.Loaded().end())
, done(0)