#include "State.hpp"
#include "UnloadState.hpp"
#include "../ai/Spawner.hpp"
+#include "../model/Skeletons.hpp"
#include "../ui/Interface.hpp"
#include "../world/BlockTypeRegistry.hpp"
#include "../world/ChunkRenderer.hpp"
BlockTypeRegistry block_types;
World world;
ChunkRenderer chunk_renderer;
+ Skeletons skeletons;
Spawner spawner;
Interface interface;