]> git.localhorst.tv Git - blank.git/blobdiff - src/app/app.cpp
move init out of Application class
[blank.git] / src / app / app.cpp
index 59070a56311d01c7e129a852b717e9313431aae2..3111091377afe0fd0ccd25fa75b6a18bd5952e45 100644 (file)
@@ -2,6 +2,7 @@
 #include "Assets.hpp"
 #include "FrameCounter.hpp"
 
+#include "init.hpp"
 #include "../audio/Sound.hpp"
 #include "../graphics/Font.hpp"
 #include "../world/BlockType.hpp"
@@ -27,8 +28,8 @@ string get_asset_path() {
 
 namespace blank {
 
-Application::Application(const Config &config)
-: init(config.doublebuf, config.multisampling)
+Application::Application(Window &win, const Config &config)
+: window(win)
 , viewport()
 , assets(get_asset_path())
 , audio()
@@ -87,7 +88,7 @@ void Application::RunS(size_t n, size_t t) {
 void Application::Run() {
        running = true;
        Uint32 last = SDL_GetTicks();
-       init.window.GrabMouse();
+       window.GrabMouse();
        while (running) {
                Uint32 now = SDL_GetTicks();
                int delta = now - last;
@@ -144,10 +145,10 @@ void Application::HandleEvents() {
 void Application::Handle(const SDL_WindowEvent &event) {
        switch (event.event) {
                case SDL_WINDOWEVENT_FOCUS_GAINED:
-                       init.window.GrabMouse();
+                       window.GrabMouse();
                        break;
                case SDL_WINDOWEVENT_FOCUS_LOST:
-                       init.window.ReleaseMouse();
+                       window.ReleaseMouse();
                        break;
                case SDL_WINDOWEVENT_RESIZED:
                        viewport.Resize(event.data1, event.data2);
@@ -183,7 +184,7 @@ void Application::Render() {
        interface.Render(viewport);
 
        counter.ExitRender();
-       init.window.Flip();
+       window.Flip();
 }