#ifndef BLANK_APP_INIT_HPP_
#define BLANK_APP_INIT_HPP_
+#include "error.hpp"
+
+#include <al.h>
#include <SDL.h>
-#include <stdexcept>
-#include <string>
namespace blank {
-class SDLError
-: public std::runtime_error {
+class InitSDL {
public:
- SDLError();
- explicit SDLError(const std::string &);
+ InitSDL();
+ ~InitSDL();
+
+ InitSDL(const InitSDL &) = delete;
+ InitSDL &operator =(const InitSDL &) = delete;
};
-class InitSDL {
+class InitVideo {
public:
- InitSDL();
- ~InitSDL();
+ InitVideo();
+ ~InitVideo();
- InitSDL(const InitSDL &) = delete;
- InitSDL &operator =(const InitSDL &) = delete;
+ InitVideo(const InitVideo &) = delete;
+ InitVideo &operator =(const InitVideo &) = delete;
};
};
+class InitNet {
+
+public:
+ InitNet();
+ ~InitNet();
+
+ InitNet(const InitNet &) = delete;
+ InitNet &operator =(const InitNet &) = delete;
+
+};
+
+
class InitTTF {
public:
};
+class InitAL {
+
+public:
+ InitAL();
+ ~InitAL() throw(AlutError);
+
+ InitAL(const InitAL &) = delete;
+ InitAL &operator =(const InitAL &) = delete;
+
+};
+
+
class InitGL {
public:
};
+struct InitHeadless {
+
+ InitHeadless();
+
+ InitSDL init_sdl;
+ InitNet init_net;
+
+};
+
struct Init {
Init(bool double_buffer = true, int sample_size = 1);
- InitSDL init_sdl;
+ InitVideo init_video;
InitIMG init_img;
InitTTF init_ttf;
+ InitAL init_al;
InitGL init_gl;
Window window;
GLContext ctx;