]> git.localhorst.tv Git - blank.git/blobdiff - src/app/runtime.cpp
split chunk redering from world model
[blank.git] / src / app / runtime.cpp
index ff699794c95f15e2604a45a6ec57e9b289aab4cb..d77cf47c228fbbdbc573f1e5e26f2473f2ab00ed 100644 (file)
@@ -4,10 +4,12 @@
 #include "WorldState.hpp"
 
 #include "init.hpp"
+#include "../io/filesystem.hpp"
 #include "../io/WorldSave.hpp"
 
 #include <cctype>
 #include <cstdlib>
+#include <fstream>
 #include <iostream>
 #include <SDL.h>
 
@@ -49,7 +51,9 @@ Environment::Environment(Window &win, const string &asset_path)
 , window(win)
 , assets(asset_path)
 , counter() {
-
+       viewport.Clear();
+       window.Flip();
+       keymap.LoadDefault();
 }
 
 
@@ -231,6 +235,16 @@ int Runtime::Execute() {
        Environment env(init.window, config.asset_path);
        env.viewport.VSync(config.vsync);
 
+       std::string keys_path = config.save_path + "keys.conf";
+       if (!is_file(keys_path)) {
+               std::ofstream file(keys_path);
+               env.keymap.Save(file);
+       } else {
+               std::ifstream file(keys_path);
+               env.keymap.Load(file);
+       }
+
+
        WorldSave save(config.save_path + config.world_name + '/');
        if (save.Exists()) {
                save.Read(config.world);