]> git.localhorst.tv Git - blank.git/blobdiff - src/app/runtime.cpp
server save path argument without trailing slash
[blank.git] / src / app / runtime.cpp
index cc9d3bb189ca4b8f6a1032152c3d77008bf84e0c..f51a0cd620d48921fa01c9bd1b53070a0a5ed925 100644 (file)
@@ -1,16 +1,18 @@
 #include "Application.hpp"
 #include "Environment.hpp"
 #include "Runtime.hpp"
-#include "WorldState.hpp"
 
 #include "init.hpp"
 #include "../client/MasterState.hpp"
 #include "../io/filesystem.hpp"
+#include "../io/TokenStreamReader.hpp"
 #include "../io/WorldSave.hpp"
 #include "../server/ServerState.hpp"
+#include "../standalone/MasterState.hpp"
 
 #include <cctype>
 #include <cstdlib>
+#include <ctime>
 #include <fstream>
 #include <iostream>
 #include <SDL.h>
@@ -47,6 +49,76 @@ string default_save_path() {
 
 namespace blank {
 
+void Config::Load(std::istream &is) {
+       TokenStreamReader in(is);
+       std::string name;
+       while (in.HasMore()) {
+               if (in.Peek().type == Token::STRING) {
+                       in.ReadString(name);
+               } else {
+                       in.ReadIdentifier(name);
+               }
+               in.Skip(Token::EQUALS);
+               if (name == "audio.enabled") {
+                       in.ReadBoolean(audio.enabled);
+               } else if (name == "input.keyboard") {
+                       in.ReadBoolean(input.keyboard);
+               } else if (name == "input.mouse") {
+                       in.ReadBoolean(input.mouse);
+               } else if (name == "input.pitch_sensitivity") {
+                       in.ReadNumber(input.pitch_sensitivity);
+               } else if (name == "input.yaw_sensitivity") {
+                       in.ReadNumber(input.yaw_sensitivity);
+               } else if (name == "net.host") {
+                       in.ReadString(net.host);
+               } else if (name == "net.port") {
+                       int port;
+                       in.ReadNumber(port);
+                       net.port = port;
+               } else if (name == "net.cmd_port") {
+                       int port;
+                       in.ReadNumber(port);
+                       net.cmd_port = port;
+               } else if (name == "player.name") {
+                       in.ReadString(player.name);
+               } else if (name == "video.dblbuf") {
+                       in.ReadBoolean(video.dblbuf);
+               } else if (name == "video.vsync") {
+                       in.ReadBoolean(video.vsync);
+               } else if (name == "video.msaa") {
+                       in.ReadNumber(video.msaa);
+               } else if (name == "video.hud") {
+                       in.ReadBoolean(video.hud);
+               } else if (name == "video.world") {
+                       in.ReadBoolean(video.world);
+               } else if (name == "video.debug") {
+                       in.ReadBoolean(video.debug);
+               }
+               if (in.HasMore() && in.Peek().type == Token::SEMICOLON) {
+                       in.Skip(Token::SEMICOLON);
+               }
+       }
+}
+
+void Config::Save(std::ostream &out) {
+       out << "audio.enabled = " << (audio.enabled ? "yes" : "no") << ';' << std::endl;
+       out << "input.keyboard = " << (input.keyboard ? "on" : "off") << ';' << std::endl;
+       out << "input.mouse = " << (input.keyboard ? "on" : "off") << ';' << std::endl;
+       out << "input.pitch_sensitivity = " << input.pitch_sensitivity << ';' << std::endl;
+       out << "input.yaw_sensitivity = " << input.yaw_sensitivity << ';' << std::endl;
+       out << "net.host = \"" << net.host << "\";" << std::endl;
+       out << "net.port = " << net.port << ';' << std::endl;
+       out << "net.cmd_port = " << net.cmd_port << ';' << std::endl;
+       out << "player.name = \"" << player.name << "\";" << std::endl;
+       out << "video.dblbuf = " << (video.dblbuf ? "on" : "off") << ';' << std::endl;
+       out << "video.vsync = " << (video.vsync ? "on" : "off") << ';' << std::endl;
+       out << "video.msaa = " << video.msaa << ';' << std::endl;
+       out << "video.hud = " << (video.hud ? "on" : "off") << ';' << std::endl;
+       out << "video.world = " << (video.world ? "on" : "off") << ';' << std::endl;
+       out << "video.debug = " << (video.debug ? "on" : "off") << ';' << std::endl;
+}
+
+
 HeadlessEnvironment::HeadlessEnvironment(const Config &config)
 : config(config)
 , loader(config.asset_path)
@@ -69,7 +141,8 @@ Environment::Environment(Window &win, const Config &config)
 , audio()
 , viewport()
 , window(win)
-, keymap() {
+, keymap()
+, msg_state(*this) {
        viewport.Clear();
        window.Flip();
        keymap.LoadDefault();
@@ -84,6 +157,12 @@ Environment::Environment(Window &win, const Config &config)
        }
 }
 
+void Environment::ShowMessage(const char *msg) {
+       cout << msg << endl;
+       msg_state.SetMessage(msg);
+       state.Push(&msg_state);
+}
+
 
 Runtime::Runtime() noexcept
 : name("blank")
@@ -96,6 +175,13 @@ Runtime::Runtime() noexcept
 }
 
 
+void Runtime::Initialize(int argc, const char *const *argv) {
+       ReadArgs(argc, argv);
+       if (mode == ERROR) return;
+       ReadPreferences();
+       ReadArgs(argc, argv);
+}
+
 void Runtime::ReadArgs(int argc, const char *const *argv) {
        if (argc <= 0) return;
        name = argv[0];
@@ -120,15 +206,15 @@ void Runtime::ReadArgs(int argc, const char *const *argv) {
                                        const char *param = arg + 2;
                                        // long option
                                        if (strcmp(param, "no-vsync") == 0) {
-                                               config.vsync = false;
+                                               config.game.video.vsync = false;
                                        } else if (strcmp(param, "no-keyboard") == 0) {
-                                               config.interface.keyboard_disabled = true;
+                                               config.game.input.keyboard = false;
                                        } else if (strcmp(param, "no-mouse") == 0) {
-                                               config.interface.mouse_disabled = true;
+                                               config.game.input.mouse = false;
                                        } else if (strcmp(param, "no-hud") == 0) {
-                                               config.interface.visual_disabled = true;
+                                               config.game.video.hud = false;
                                        } else if (strcmp(param, "no-audio") == 0) {
-                                               config.interface.audio_disabled = true;
+                                               config.game.audio.enabled = false;
                                        } else if (strcmp(param, "standalone") == 0) {
                                                target = STANDALONE;
                                        } else if (strcmp(param, "server") == 0) {
@@ -149,7 +235,7 @@ void Runtime::ReadArgs(int argc, const char *const *argv) {
                                                        cerr << "missing argument to --host" << endl;
                                                        error = true;
                                                } else {
-                                                       config.client.host = argv[i];
+                                                       config.game.net.host = argv[i];
                                                }
                                        } else if (strcmp(param, "port") == 0) {
                                                ++i;
@@ -157,8 +243,15 @@ void Runtime::ReadArgs(int argc, const char *const *argv) {
                                                        cerr << "missing argument to --port" << endl;
                                                        error = true;
                                                } else {
-                                                       config.server.port = strtoul(argv[i], nullptr, 10);
-                                                       config.client.port = config.server.port;
+                                                       config.game.net.port = strtoul(argv[i], nullptr, 10);
+                                               }
+                                       } else if (strcmp(param, "cmd-port") == 0) {
+                                               ++i;
+                                               if (i >= argc || argv[i] == nullptr || argv[i][0] == '\0') {
+                                                       cerr << "missing argument to --cmd-port" << endl;
+                                                       error = true;
+                                               } else {
+                                                       config.game.net.cmd_port = strtoul(argv[i], nullptr, 10);
                                                }
                                        } else if (strcmp(param, "player-name") == 0) {
                                                ++i;
@@ -166,7 +259,7 @@ void Runtime::ReadArgs(int argc, const char *const *argv) {
                                                        cerr << "missing argument to --player-name" << endl;
                                                        error = true;
                                                } else {
-                                                       config.interface.player_name = argv[i];
+                                                       config.game.player.name = argv[i];
                                                }
                                        } else if (strcmp(param, "save-path") == 0) {
                                                ++i;
@@ -194,7 +287,7 @@ void Runtime::ReadArgs(int argc, const char *const *argv) {
                                for (int j = 1; arg[j] != '\0'; ++j) {
                                        switch (arg[j]) {
                                                case 'd':
-                                                       config.doublebuf = false;
+                                                       config.game.video.dblbuf = false;
                                                        break;
                                                case 'm':
                                                        ++i;
@@ -202,7 +295,7 @@ void Runtime::ReadArgs(int argc, const char *const *argv) {
                                                                cerr << "missing argument to -m" << endl;
                                                                error = true;
                                                        } else {
-                                                               config.multisampling = strtoul(argv[i], nullptr, 10);
+                                                               config.game.video.msaa = strtoul(argv[i], nullptr, 10);
                                                        }
                                                        break;
                                                case 'n':
@@ -252,36 +345,45 @@ void Runtime::ReadArgs(int argc, const char *const *argv) {
 
        if (error) {
                mode = ERROR;
-               return;
+       } else if (n > 0) {
+               if (t > 0) {
+                       mode = FIXED_FRAME_LIMIT;
+               } else {
+                       mode = FRAME_LIMIT;
+               }
+       } else if (t > 0) {
+               mode = TIME_LIMIT;
+       } else {
+               mode = NORMAL;
        }
 
        if (config.env.asset_path.empty()) {
                config.env.asset_path = default_asset_path();
        } else if (
-               config.env.asset_path[config.env.asset_path.size() - 1] != '/' &&
-               config.env.asset_path[config.env.asset_path.size() - 1] != '\\'
+               config.env.asset_path.back() != '/' &&
+               config.env.asset_path.back() != '\\'
        ) {
                config.env.asset_path += '/';
        }
        if (config.env.save_path.empty()) {
                config.env.save_path = default_save_path();
        } else if (
-               config.env.save_path[config.env.save_path.size() - 1] != '/' &&
-               config.env.save_path[config.env.save_path.size() - 1] != '\\'
+               config.env.save_path.back() != '/' &&
+               config.env.save_path.back() != '\\'
        ) {
                config.env.save_path += '/';
        }
+}
 
-       if (n > 0) {
-               if (t > 0) {
-                       mode = FIXED_FRAME_LIMIT;
-               } else {
-                       mode = FRAME_LIMIT;
-               }
-       } else if (t > 0) {
-               mode = TIME_LIMIT;
+void Runtime::ReadPreferences() {
+       string prefs_path = config.env.save_path + "prefs.conf";
+       if (is_file(prefs_path)) {
+               ifstream file(prefs_path);
+               config.game.Load(file);
        } else {
-               mode = NORMAL;
+               make_dirs(config.env.save_path);
+               ofstream file(prefs_path);
+               config.game.Save(file);
        }
 }
 
@@ -309,10 +411,10 @@ int Runtime::Execute() {
 }
 
 void Runtime::RunStandalone() {
-       Init init(config.doublebuf, config.multisampling);
+       Init init(config.game.video.dblbuf, config.game.video.msaa);
 
        Environment env(init.window, config.env);
-       env.viewport.VSync(config.vsync);
+       env.viewport.VSync(config.game.video.vsync);
 
        WorldSave save(config.env.GetWorldPath(config.world.name));
        if (save.Exists()) {
@@ -324,7 +426,7 @@ void Runtime::RunStandalone() {
        }
 
        Application app(env);
-       WorldState world_state(env, config.gen, config.interface, config.world, save);
+       standalone::MasterState world_state(env, config.game, config.gen, config.world, save);
        app.PushState(&world_state);
        Run(app);
 }
@@ -342,19 +444,19 @@ void Runtime::RunServer() {
        }
 
        HeadlessApplication app(env);
-       server::ServerState server_state(env, config.gen, config.world, save, config.server);
+       server::ServerState server_state(env, config.gen, config.world, save, config.game);
        app.PushState(&server_state);
        Run(app);
 }
 
 void Runtime::RunClient() {
-       Init init(config.doublebuf, config.multisampling);
+       Init init(config.game.video.dblbuf, config.game.video.msaa);
 
        Environment env(init.window, config.env);
-       env.viewport.VSync(config.vsync);
+       env.viewport.VSync(config.game.video.vsync);
 
        Application app(env);
-       client::MasterState client_state(env, config.world, config.interface, config.client);
+       client::MasterState client_state(env, config.game, config.world);
        app.PushState(&client_state);
        Run(app);
 }