]> git.localhorst.tv Git - blank.git/blobdiff - src/app.cpp
use player-relative coordinates for rendering
[blank.git] / src / app.cpp
index 202f98c5b4fe46af2ae85a8824d69908fc354a31..0d7e7dbb8fb511c40dbff366394699c99b1753e7 100644 (file)
@@ -119,7 +119,7 @@ void Application::Update(int dt) {
                outline_visible = true;
                outline.Clear();
                chunk->BlockAt(blkid).type->FillOutlineModel(outline);
-               outline_transform = glm::translate(chunk->Transform(), pos);
+               outline_transform = glm::translate(chunk->Transform(world.Player().ChunkCoords()), pos);
                outline_transform = glm::scale(outline_transform, glm::vec3(1.0001f));
        } else {
                outline_visible = false;