]> git.localhorst.tv Git - blobs.git/blobdiff - src/blobs.cpp
separate tile type and texture
[blobs.git] / src / blobs.cpp
index 30571ac0430ef12a9d3e970213cb14110a7989c2..b1fb631d42d89ccb2eed6ed9e7521d13a0d71ceb 100644 (file)
+#include "const.hpp"
+#include "app/Application.hpp"
+#include "app/Assets.hpp"
 #include "app/init.hpp"
+#include "app/MasterState.hpp"
+#include "world/Planet.hpp"
+#include "world/Simulation.hpp"
+#include "world/Sun.hpp"
+#include "world/TileSet.hpp"
+#include "world/TileType.hpp"
 
-#include <exception>
+#include <cstdint>
 #include <iostream>
 
+
 using namespace blobs;
 
 int main(int argc, char *argv[]) {
-       Init init;
+       app::Init init(true, 8);
+       app::Assets assets;
+
+       world::TileSet tiles;
+       tiles.Add({ "ice",     "Ice",     0, 0 });
+       tiles.Add({ "black",   "Black",   0, 1 });
+       tiles.Add({ "red",     "Red",     0, 2 });
+       tiles.Add({ "grass",   "Grass",   0, 3 });
+       tiles.Add({ "water",   "Water",   0, 4 });
+       tiles.Add({ "sand",    "Sand",    0, 5 });
+       tiles.Add({ "tundra",  "Tundra",  0, 6 });
+       tiles.Add({ "magenta", "Magenta", 0, 7 });
+       tiles.Add({ "rock",    "Rock",    0, 8 });
+
+       world::Sun sun;
+       sun.Mass(1.0e12);
+       sun.Radius(10.0);
+       sun.SurfaceTilt(glm::dvec2(PI * 0.25, PI * 0.25));
+       sun.AngularMomentum(1.0e13);
+
+       world::Planet planet(11);
+       planet.SetParent(sun);
+       planet.Mass(1.0e9);
+       planet.GetOrbit().SemiMajorAxis(941.7);
+       planet.SurfaceTilt(glm::dvec2(PI * 0.25, PI * 0.25));
+       planet.AxialTilt(glm::dvec2(PI * 0.127, 0.0));
+       planet.AngularMomentum(1.25e9);
+
+       world::Planet moon(3);
+       moon.SetParent(planet);
+       moon.Mass(1.0e6);
+       moon.GetOrbit().SemiMajorAxis(25.0);
+       moon.Rotation(PI * 0.25);
+       moon.AngularMomentum(1.0e4);
+
+       world::Planet second_planet(9);
+       second_planet.SetParent(sun);
+       second_planet.Mass(1.0e9);
+       second_planet.GetOrbit().SemiMajorAxis(350.0);
+       second_planet.SurfaceTilt(glm::dvec2(PI * 0.125, PI * 0.25));
+       second_planet.AxialTilt(glm::dvec2(PI * 0.95, 0.0));
+       second_planet.AngularMomentum(1.0e8);
+
+       world::Simulation sim(sun);
+       sim.AddSun(sun);
+       sim.AddPlanet(planet);
+       sim.AddPlanet(second_planet);
+       sim.AddPlanet(moon);
+
+       world::GenerateEarthlike(tiles, planet);
+       world::GenerateTest(tiles, moon);
+       world::GenerateTest(tiles, second_planet);
+
+       std::cout << "length of year: " << planet.OrbitalPeriod() << "s" << std::endl;
+       std::cout << "length of moon cycle: " << moon.OrbitalPeriod() << "s" << std::endl;
+       std::cout << "length of day: " << planet.RotationalPeriod() << "s" << std::endl;
+       std::cout << "days per year: " << (planet.OrbitalPeriod() / planet.RotationalPeriod()) << std::endl;
+       std::cout << "moon cycle in days: " << (moon.OrbitalPeriod() / planet.RotationalPeriod()) << std::endl;
+       std::cout << "moon cycles per year: " << (planet.OrbitalPeriod() / moon.OrbitalPeriod()) << std::endl;
+
+       app::MasterState state(assets, sim);
+       state.GetCamera()
+               .Reference(planet)
+               // sunrise
+               //.FirstPerson(0, glm::vec3(0.0f, 0.0f, 0.1f), glm::vec3(1.0f, -0.75f, 0.1f))
+               // sunset
+               //.FirstPerson(3, glm::vec3(0.0f, 0.0f, 0.1f), glm::vec3(1.0f, -0.75f, 0.1f))
+               // from afar
+               //.MapView(0, glm::vec3(0.0f, 0.0f, 25.0f), 0.0f)
+               // from afar, rotating
+               .Orbital(glm::vec3(-25.0f, 0.0f, 0.0f))
+       ;
+       // system view
+       //state.GetCamera()
+       //      .Reference(sun)
+       //      .Orbital(glm::vec3(-500.0f, 500.0f, 500.0f))
+       //;
+
+       app::Application app(init.window, init.viewport);
+       app.PushState(&state);
+       app.Run();
+
+       return 0;
 }