+#include "const.hpp"
+#include "app/Application.hpp"
+#include "app/Assets.hpp"
#include "app/init.hpp"
+#include "app/MasterState.hpp"
+#include "world/Planet.hpp"
+#include "world/Simulation.hpp"
+#include "world/Sun.hpp"
-#include <exception>
+#include <cstdint>
#include <iostream>
+
using namespace blobs;
int main(int argc, char *argv[]) {
- Init init;
+ app::Init init;
+ app::Assets assets;
+
+ world::Sun sun;
+ sun.Mass(1.0e12);
+ sun.Radius(1.0);
+ sun.SurfaceTilt(glm::dvec2(PI * 0.25, PI * 0.25));
+ sun.AngularMomentum(1.0e9);
+
+ world::Planet planet(11);
+ world::GenerateTest(planet);
+ planet.SetParent(sun);
+ planet.Mass(1.0e9);
+ planet.GetOrbit().SemiMajorAxis(100.0);
+ planet.SurfaceTilt(glm::dvec2(PI * 0.25, PI * 0.25));
+ planet.AxialTilt(glm::dvec2(PI * 0.127, 0.0));
+ planet.AngularMomentum(3.0e9);
+
+ world::Planet moon(3);
+ world::GenerateTest(moon);
+ moon.SetParent(planet);
+ moon.Mass(1.0e6);
+ moon.GetOrbit().SemiMajorAxis(25.0);
+ moon.AngularMomentum(1.0e5);
+
+ world::Simulation sim(sun);
+ sim.AddBody(planet);
+ sim.AddBody(moon);
+
+ std::cout << "length of year: " << planet.OrbitalPeriod() << "s" << std::endl;
+ std::cout << "length of moon cycle: " << moon.OrbitalPeriod() << "s" << std::endl;
+ std::cout << "length of day: " << planet.RotationalPeriod() << "s" << std::endl;
+
+ app::MasterState state(assets, sim);
+ state.SetReference(planet);
+ planet.BuildVAOs();
+
+ app::Application app(init.window, init.viewport);
+ app.PushState(&state);
+ app.Run();
+
+ return 0;
}