]> git.localhorst.tv Git - blank.git/blobdiff - src/block.cpp
fix dec/rad error in camera FOV
[blank.git] / src / block.cpp
index 6e6ac18533d7cf10173a121b4f79839b4e8c3d21..dea52672359cc61c4756fbf826b90196320b8a2f 100644 (file)
@@ -61,7 +61,7 @@ BlockType::BlockType(bool v, const glm::vec3 &col, const Shape *s)
 namespace {
 
 const Block::Face face_map[Block::FACE_COUNT * Block::TURN_COUNT][Block::FACE_COUNT] = {
-       { Block::FACE_UP,    Block::FACE_DOWN,  Block::FACE_RIGHT, Block::FACE_LEFT,  Block::FACE_FRONT, Block::FACE_BACK,  }, // face: up,    turn: none x
+       { Block::FACE_UP,    Block::FACE_DOWN,  Block::FACE_RIGHT, Block::FACE_LEFT,  Block::FACE_FRONT, Block::FACE_BACK,  }, // face: up,    turn: none
        { Block::FACE_UP,    Block::FACE_DOWN,  Block::FACE_FRONT, Block::FACE_BACK,  Block::FACE_LEFT,  Block::FACE_RIGHT, }, // face: up,    turn: left
        { Block::FACE_UP,    Block::FACE_DOWN,  Block::FACE_LEFT,  Block::FACE_RIGHT, Block::FACE_BACK,  Block::FACE_FRONT, }, // face: up,    turn: around
        { Block::FACE_UP,    Block::FACE_DOWN,  Block::FACE_BACK,  Block::FACE_FRONT, Block::FACE_RIGHT, Block::FACE_LEFT,  }, // face: up,    turn: right
@@ -107,7 +107,7 @@ void BlockType::FillBlockModel(
        const glm::mat4 &transform,
        BlockModel::Index idx_offset
 ) const {
-       shape->Vertices(buf.vertices, buf.normals, buf.indices, transform, idx_offset);
+       shape->Vertices(buf.vertices, buf.indices, transform, idx_offset);
        buf.colors.insert(buf.colors.end(), shape->VertexCount(), color);
 }