]> git.localhorst.tv Git - blank.git/blobdiff - src/block.hpp
use precalculated matrices for block orientation
[blank.git] / src / block.hpp
index a63cf26b59671cab7468a6372eca2fdc675d18b1..3777e6d77b6169d345ca73592d4f7b54182c765c 100644 (file)
@@ -17,28 +17,28 @@ struct Block {
        using Type = unsigned short;
        using Pos = glm::vec3;
 
-       enum Direction {
-               DIR_UP,
-               DIR_DOWN,
-               DIR_LEFT,
-               DIR_RIGHT,
-               DIR_FRONT,
-               DIR_BACK,
-               DIR_COUNT,
+       enum Face {
+               FACE_UP,
+               FACE_DOWN,
+               FACE_RIGHT,
+               FACE_LEFT,
+               FACE_FRONT,
+               FACE_BACK,
+               FACE_COUNT,
        };
-       enum Rotation {
-               ROT_NONE,
-               ROT_90,
-               ROT_180,
-               ROT_270,
-               ROT_COUNT,
+       enum Turn {
+               TURN_NONE,
+               TURN_LEFT,
+               TURN_AROUND,
+               TURN_RIGHT,
+               TURN_COUNT,
        };
 
        Type type;
        unsigned char orient;
 
-       constexpr explicit Block(Type type = 0, Direction dir = DIR_UP, Rotation rot = ROT_NONE)
-       : type(type), orient(dir * ROT_COUNT + rot) { }
+       constexpr explicit Block(Type type = 0, Face face = FACE_UP, Turn turn = TURN_NONE)
+       : type(type), orient(face * TURN_COUNT + turn) { }
 
        const glm::mat4 &Transform() const;