]> git.localhorst.tv Git - blank.git/blobdiff - src/client/InteractiveState.hpp
linear model instance state
[blank.git] / src / client / InteractiveState.hpp
index 1b9c9a5ba06fc4b42a6a92399daee24ab6ce144a..86757a294c10501dd28c074a28ba59410220bb59 100644 (file)
@@ -5,12 +5,13 @@
 #include "../ui/ClientController.hpp"
 
 #include "ChunkReceiver.hpp"
-#include "ChunkRequester.hpp"
+#include "NetworkedInput.hpp"
 #include "../app/IntervalTimer.hpp"
 #include "../graphics/SkyBox.hpp"
 #include "../io/WorldSave.hpp"
+#include "../model/ShapeRegistry.hpp"
 #include "../model/Skeletons.hpp"
-#include "../ui/DirectInput.hpp"
+#include "../net/Packet.hpp"
 #include "../ui/HUD.hpp"
 #include "../ui/InteractiveManipulator.hpp"
 #include "../ui/Interface.hpp"
@@ -20,8 +21,6 @@
 #include "../world/Player.hpp"
 #include "../world/World.hpp"
 
-#include <list>
-
 
 namespace blank {
 
@@ -49,8 +48,8 @@ public:
        void Update(int dt) override;
        void Render(Viewport &) override;
 
-       void PushPlayerUpdate(const Entity &, int dt);
        void MergePlayerCorrection(std::uint16_t, const EntityState &);
+       void Handle(const Packet::BlockUpdate &);
 
        void SetAudio(bool) override;
        void SetVideo(bool) override;
@@ -60,15 +59,15 @@ public:
 
 private:
        MasterState &master;
+       ShapeRegistry shapes;
        BlockTypeRegistry block_types;
        WorldSave save;
        World world;
        Player &player;
        HUD hud;
        InteractiveManipulator manip;
-       DirectInput input;
+       NetworkedInput input;
        Interface interface;
-       ChunkRequester chunk_requester;
        ChunkReceiver chunk_receiver;
        ChunkRenderer chunk_renderer;
        Skeletons skeletons;
@@ -76,15 +75,6 @@ private:
 
        SkyBox sky;
 
-       struct PlayerHistory {
-               EntityState state;
-               int delta_t;
-               std::uint16_t packet;
-               PlayerHistory(EntityState s, int dt, std::uint16_t p)
-               : state(s), delta_t(dt), packet(p) { }
-       };
-       std::list<PlayerHistory> player_hist;
-
 };
 
 }