#ifndef BLANK_CLIENT_INTERACTIVESTATE_HPP_
#define BLANK_CLIENT_INTERACTIVESTATE_HPP_
+#include "ChunkReceiver.hpp"
+#include "ChunkRequester.hpp"
#include "../app/IntervalTimer.hpp"
#include "../app/State.hpp"
#include "../io/WorldSave.hpp"
#include "../model/Skeletons.hpp"
-#include "../net/ChunkReceiver.hpp"
#include "../ui/Interface.hpp"
#include "../world/BlockTypeRegistry.hpp"
#include "../world/ChunkRenderer.hpp"
WorldSave save;
World world;
Interface interface;
+ ChunkRequester chunk_requester;
ChunkReceiver chunk_receiver;
ChunkRenderer chunk_renderer;
Skeletons skeletons;