]> git.localhorst.tv Git - blank.git/blobdiff - src/client/InteractiveState.hpp
add packet for merging player state back to client
[blank.git] / src / client / InteractiveState.hpp
index 9b1ce52236309d23751286b037e2d80ead35701f..91a5944181b2979b075ddce9b80af3d2657a5a48 100644 (file)
@@ -8,8 +8,11 @@
 #include "../ui/Interface.hpp"
 #include "../world/BlockTypeRegistry.hpp"
 #include "../world/ChunkRenderer.hpp"
+#include "../world/EntityState.hpp"
 #include "../world/World.hpp"
 
+#include <list>
+
 
 namespace blank {
 
@@ -35,6 +38,9 @@ public:
        void Update(int dt) override;
        void Render(Viewport &) override;
 
+       void PushPlayerUpdate(const Entity &);
+       void MergePlayerCorrection(std::uint16_t, const EntityState &);
+
 private:
        MasterState &master;
        BlockTypeRegistry block_types;
@@ -45,6 +51,15 @@ private:
        Skeletons skeletons;
        IntervalTimer update_timer;
 
+       struct PlayerHistory {
+               EntityState state;
+               int timestamp;
+               std::uint16_t packet;
+               PlayerHistory(EntityState s, int t, std::uint16_t p)
+               : state(s), timestamp(t), packet(p) { }
+       };
+       std::list<PlayerHistory> player_hist;
+
 };
 
 }